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Graeme
What's a goat?

Graeme @Graeme

Age 32, Male

None

Canada

Joined on 8/12/07

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Graeme's News

Posted by Graeme - July 21st, 2011


Well, I tried to keep up on Flash while going to school, but I was doing things outside of classes pretty well daily, so Flash soon fell by the wayside. I figured over the Summer I would crank out a whole bunch of flashes one after another to make up for it.
Working full time killed that buzz, and soon I wasn't going near flash (although staying regular on Newgrounds).

I joined the most recent Game Jam. My team never finished (although we are planning on polishing up the game and releasing it later). BUT! Forcing myself to sit down and actually work on Flash made me realize I had missed it :(
Thus my motivation returned to me! And since then I've actually been working on projects I haven't touched in ages!

Lots of it is behind the scenes, and you won't see any fruits of that labor for some time to come. Mostly game related projects, but also some stuff for DYHT (which has no official release planned yet, still lots to do).

What you can see is my latest submission!
I started this in November 2010, and wrapped it up in the last week or so after work.
Wisenheimers: Story Time
Based on Yotam and Max's Wisenheimers podcast.
So far it has flopped, which actually has totally killed my confidence for the time being... I really expected it to be a lot more well received. I made some stylistic choices which apparently only I find amusing...

So. Confidence killed, but my motivation is not! Hopefully you'll be seeing more of me before the end of 2011. So take care guys! I'm going to continue working on something else a lot bigger!

Returning motivation!


Posted by Graeme - January 4th, 2011


Well, I got sick of looking at the same news post from September 1st.
University is going well. I finished up my first semester on the 21st. I'll be going back on the 10th. It's been nice to have some downtime away from school back home, where I can refuel a bit and eat non-cafeteria food!

First off, before people give up on reading another one of my long ass news posts:
DID YOU HEAR THAT? VOLUME 3

For people who don't know, here are 1 and 2.
I keep this short.
I've picked up a few talented animators who I'm very excited to work with. It should be great :)
If you've ever wanted to take part in the series, then you're in luck! Auditions are currently active and awaiting you!
Come out and show me your best stuff, and the best of those who tried out will be a part of the collab!! Spots will be pretty limited, so make sure you put your best foot forward if you really want it!

--------------------------------------
-----

Now onto the part that nobody will read.
I've been a part of a few things since my last news post.

I contributed to RedHarvest's experimental Madness day collab. Guilt Trip. I had bigger things in mind. But having never done the style before, and getting flooded with school work I had to crank most of it out in one afternoon, and my part got a little lazy :(

I think I actually did this next thing first, when I still lived at home. I was a part of RicePirate's Dub Collab. I thought the idea was awesome! And some of the things people came up with were a lot of fun! I guess not everyone thought that as much as me, based on some reviews I've read.
I am pretty new to voice acting. I've only done it a few times on Newgrounds, and I think I'm interested in working at it a bit, and maybe doing a few voices for people here and there.

Most recently I took part in the 2nd Game Jam here on Newgrounds! I enjoyed the 72 hours far more than the 48 hours. I think it's a way better time limit in order to make somewhat reasonable games.
I've had a blast both times I've taken part, and hope that my schedule keeps being free on the days these things get held! Highly recommended to everyone who's ever slightly considered it!
Team Mammoth made out game Alvin's Alps, which I'm very pleased with, and it scoring decently high out of the games. We'll see how the judges feel :)
My personal favorite is BearBound (don't google it PLEASE)

Anyways. Merry Christmas. Happy New Year. All that jazz.

Did You Hear That? vol 3 + Stuff only I care about


Posted by Graeme - September 1st, 2010


First off. WOW. I've been on this site for 4 years!! This is my third with this account.
It's hard to believe this much time has passed! I've slowed down a bit the last year or two, not submitting nearly as much. But that's because school and work started to get in the way. It's also because I no longer submit movies that I made in an afternoon. I've learned that worhtwhile animations take time.

I didn't accomplish nearly as much as I wanted this summer. But I have some starts on a few new projects. My plan was to take a bunch of time off and save up money making games. My family convinced me to stick with my boring summer job. So that's a shame. But I'm sure I'll get out ome new movies sooner or later :)

The highlight of my summer (in terms of Flash) was of course the release of Did You Hear That? vol 2.
A huge thanks to everyone who took part! I only had the best in the colab, so be sure to check out other submissions from all of them! You might find a few new favorites :D
A huge thanks for the high score of 4.37 (at it's highest) the Daily 1st and Weekly 7th!!
Also a week on the front page, with a couple days with the big Featured Item spot!!

Like I said I have a couple half started animations that I'd like to crack out sooner than later.
I'm also working in RedHarvest's madness collab. I've never done anything madness, so I'm kind of excited to whet my whistle with that a bit :3

I gotta go take care of University prep stuff! Later guys!
Thanks to Elfman-Rox for snagging this photo!

Starting my big-boy life


Posted by Graeme - June 22nd, 2010


Just some small updates today.
You can check out a small game I worked on, Coconudge That came out about a month ago.
Wow, June is almost over and I only have 1 submissions under my belt :(
I'm going to have to fix that this Summer! Now that I'm one final and two diplomas away from being done high school, I'm really hoping to be able to commit some serious time to shorts, movies and a couple games.

To anybody who was a fan of the original Did You Hear That? volume 2 is just around the corner. I'm one part away from having all 10 parts together, and I set a due date on that part for about a week away. Then I just have to compile it all and work on polishing up the menu and such!
No promises, but a July release is looking very reasonable.

I didn't have time to do my own movie for Robot Day, so I provided soem voices for Elfman-Rox's part. Poor guy, he's going to want to make a good piece and he has to deal with my terrible efforts. I do feel kinda guilty about that, but it's actually so bad that it might just add to the humor :D

Last of all is a brilliant picture Gonzo drew of my goat character for his collage of people who donatedto help save his beautiful dogs :)
I was glad to help it, and having this awesome picture featured in that movie made the donation really pay for itself!

So long high school!


Posted by Graeme - May 30th, 2010


I graduated today! WOOOOOH
Thanks guys! This is awesome.. I just finihsed my after grad, Which in Canada, means an excuse to got illegally drunk as fuck. I for one am super waster right now. WOOOH! Yuo guys are the shit! So is my grad class. About 50 drunk people all at once. I go to a SUPER redneck schoool. I'm not like that, but I still love these guys, I had a blast though.
In a few days I'll be having ym first legal beer! June 2nd. Coincidence, with my good bro http://hobo-master.newgrounds.com/. who I've known for as long as I can rememberm and is half an hour older then me. SWEET!!!!

Anywaysm if you guys want to throw together some kind of Goat-man celebration collab, I willl loved you more than theh drinking Ima consuming righgt now, The more i type the harder it gets!!

I fully expect a collab from my NG bros. Thanks mates. I love you all.

also if you see my new banner. Expect DYHT v2 mid-late June. WOOOO

Posted by Graeme - April 30th, 2010


Hopefully the staff has no problem with me posting this for everyone to see.
I don't think it should be an issue, because it was a live event, and not something super secretive.

Newgrounds broadcasted the awards over Stickam with the beautiful Tom Fulp hosting the event.
Awards include:
Movie of the Year
Game of the Year
Musician of the Year

and
User of the Year.

I recorded the event off of Stickam, and recorded the sound seperately. I made an effort to make the quite parts louder and the overly loud parts quiter. I think it worked pretty well. Not perfect, but we're Newgrounders. We don't always have the highest standards for videos ;)
The first 40 seconds or so are them getting set up, so you can't hear much. Just make sure the volume is up for the rest, and you should hear it just fine.

Enjoy guys!
And happy birthday Tom!!

.
/* */


Posted by Graeme - April 5th, 2010


Well, I graduate in just 2 months! Well, that's when my grad ceremony is. Then still 2-3 weeks after that before I am actually done with diplomas and all. Still! Very hard to believe that after 12 years I am so close to being done with it :)

But, then I have to begin University. For those of you who might care (doubt any such person exists) I'll be taking general sciences my first year with a major in Bio, because it was the only subject that ever kept me genuinely interested and wanting to learn more.

--------------------

Did You Hear That? vol 2 is finally seeing some momentum :)
It took me a long time to make sure all 9 spots were securely filled, but the final sound file was handed out about 3 weeks ago, and people can now animate. In fact I already have 4 parts handed in!
Hopefully that will be wrapped up and submitted somewhere in late June.

Also I'm having some extreme difficulties writing out a plot for this sound file.
Last year I feel like I copped-out with the wizard/robot thing. Too easy. This year I want to make something with alteast a little bit of a storyline.
I keep scrapping my ideas part way through the planning and storyboarding because I'm not satisfied with them. I better settle though, because I did this last year so I forced to rush at the end.
I have like 90% of it planned, with some animation because I like what I had planned so far. I just can't figure out where to go with the last 2 sounds....

--------------------

I've thought it over, and I really hope to stick with my plan to quit my job this Summer and just do Flash. I thought it was kinda iffy, or that I should atleast stay somewhere part-time. But this is probably my last Summer to just take it easy. After that it's off to the real work world each Summer.

So I have atleast 3 games lined up that I plan to work on. I figure without a job, I will have plenty of time to do the art work for these. I'm starting with what I think is the biggest project so that I can kinda bang off the others if I start running out of time.
And if things go way smoother than I think they will I have up to 2 more game ideas that I can work on after that!!

I don't want to shift 100% to just doing games, so I do have up to 4 movies that I plan on working on inbetween games.
Now you see why I want the full Summer to myself? I have far to many plans to be able to get everything I want done!!

--------------------

Other random news.
I decided to give ChatRoulette a try. I was on it for about an hour. I think in that time I saw about 20 strangers beating it. So that's about 1 too many stranger-dongs for liking.
I did end it all on a high note though when a dude on the acoustic asked me to request a song, and he serenaded me with Flake by Jack Johnson.
Thus I think will end my use of that site.

DYHT and Summer plans


Posted by Graeme - January 24th, 2010


These auditions will be to take part in Did You Hear That? Vol 2
Here is the original

http://www.newgrounds.com/portal/view/
497705

Just a really basic rundown of the concept.
Everyone in the collab picks out 1 random sound effect of their choosing. After each person has contributed ONE sound. Then I compile the sound effects into a random order.
This complete sound file is then sent out to everyone, and they are not allowed to adjust it ANY way. They may not add/remove sound effects, or change the time between the sound effects.
That's the trick of the collab. Everyone will animate the same sound clip. Because there is no way to know who you're working with, you cannot steal ideas either. Meaning every individual idea that emerges from the collab will be 100% based on their own interpretation.

It did pretty decently overall, snagging a Daily 5th while being relatively underrated. But a few days later Tom front paged it, the score shot up, and I had hundreds of reviews telling me how much they loved the concept behind the collab!

In the original, I hand picked everyone, and we worked entirely through PMs here on Newgrounds. This will be half true for Volume 2 ass well.

I don't think I know enough animators to be able to get a new team together in total secrecy. I mean no disrespect to the old team, I love them all to death for the work they did, but I am getting a 100% new team together! I would feel like a tool picking and choosing people to stay and go, so to be fair, they are all cut!!
;)

Good news for you community of Newgrounds!
That means I will be holding auditions. Post me links to what you view as your BEST work. I prefer if you can link to Newgrounds submissions of yours, but if your best was in a collab, please host just your part on spamtheweb or dumpgrounds or something for me to check out.
I have a few new members already in mind. But not the full 9 I need.
This also gives a chance for some promising animators here on the BBS to maybe take a step out of their comfort zones, and maybe get a little bit or recognition for their part!

At this stage I'm not looking for sound files, just animation skills.
I plan to pick and choose some fresh blood from here on the forums. And if I end up with a few heavy-hitters, than that's pretty awesome too!

The auditions could drag out a couple weeks, depending on how long it takes me to pick out the best team! Once everyone is choosen, we will revert to the secrecy of the PMs!
Mystery!

For now, post here, and we'll see who we can find.
Good luck to everyone. I will alert you to your membership in the collab through PMs as well.
Because I'm a dink like that. In the best way possible of course.

Audition thread
Original thread
New thread ( moved because with the new forum layout it made more sense)

tl;dnr version:
Are you good at Flash and want to participate in a collab? Then PM me or post on the forum with your best work and I'll let you know if you can be in the collab or not.

Auditions for 'Did You Hear That? Vol 2'


Posted by Graeme - January 10th, 2010


As of today, my second ever game, Pirate Launch, hit 100,000 views on Newgrounds! I've been watching it's view count for a couple days now as I saw it climbing on up. The game was never front paged, so I was really excited to still garner so many views. My second closest submission has 53k only (and it was frontpaged). So I'm pretty excited for that!

-----------------

Snowboarding
Well, in my last postI was desperately trying to find a physics programmer to help with a game. About a month after I hadn't gotten any responses. BUT, an old buddy of my brothers is in some sort of computer sciences/programming course at University.
He's serious a super mega genious. He has never done actionscript before, but he believes he can pick it up as he goes along to be able to make a game! That's ridiculous man. There is no way we'll finish for the Winter Flash off, but whatever it should still be fun.

All the character art is finished, with 9 characters to play as in total! So hopefully that's enough to keep everyone interested :)

-----------------

I've considered for the upcoming summer, maybe putting more focus on my Flash. I'll be finishing up Grade 12, and it will be my last year before heading off to University.
I've always assumed I'd work full time over the summer, but really who wants to do that!? It's probably my last summer to not work full time!
If I can swing it with my parents I might just keep my current part-time job and then make Flash games as a job for the summer. I have several ideas lined up that I could finally have a chance to tackle. So we'll see how that plan goes...

-----------------

I don't want to get into many specifics on other projects.
-So far I have 1 movie that needs finishing up. Yup. It's still the next Goat movie.
-I'll be a part of a mini 3-man collab pretty soon. No decided date for that yet, but it will be loads of fun!
-I have ideas for about 3 different games, but I won't be starting them just yet. Maybe over the summer like I had said
-Bill's Quest is on hold again because School is busy for Senior Pelo. But it WILL get done. We have no tight schedule. I like working on something so laid back. When it's released some of the art will be 2 years old now!! I'm worried people will think that's what my current skills are. But whatever, I'll just have to prove them wrong right!

I mean, look at how dope my art is!
I sure was one bitchin drawer. I've lost my touch

Set phasers to FUN!!


Posted by Graeme - November 4th, 2009


First off, this is my first post in like 3 and a half months. Sorry to all my imaginary friends who have been waiting to hear more from me.

First, and foremost. I need a programmer!!
I'm making a snowboarding game, and need a programmer who can make a high quality physics engine (or can work well with Box 2D) for gravity in the game, moving down the hill, doing tricks, etc.
There will be lots of unlockable content, and competative highscores and all that cool jazz!
If your interested, I have a thread that outlines more of what I'll want/need in greater detail. This is just a quick summary to hopefully gain some interest.
For those interested, PM me, comment here, or post in the thread. If I see someone skilled with real interest, I can divulge some more private details of the game :)

-------------

I also wanted to take a moment to thank everyone who checked out LazyMuffin Gets Drafted!! It was made in about 3 days. Working on it in small bits. So getting front paged for 4 days, and getting a daily second was beyond unexpected!!
Thanks to everyone who showed support to both me, and Yotam. I was really excited to see he was down the same weekend it was front paged, and was able to see it and leave a review. It's good to hear from him on something made for him!
The ad in the movie, is also set up so 100% goes to him. So if you want to help out a bit, maybe you can help him earn an extra cent or two by clicking the add :)

-------------

Back in July I had a LOAD of plans that I wanted to put into action. From now on I've decided it will be easier to only bring up a movie or game when it's started or close to completetion. Too often projects get pushed back, and priorities change. And more often than that I go out drinking with my buddies. So... you know.

Updates on a few things:

Goat III - First I want to say I'm a fan of roman numerals. They make sequels more intense!! Second, I want to say that progress is excutiatingly slow. I keep just working in fragments on certain things. I keep starting things, and not finishing them because I think of something else to work on.

Snowboard game - currently I'm very motivated to work on this!! I'm really excited for it's potential. I just need a dedicated coder who shares a similar vision. I may be contradicting myself saying how unmotivated I've been just a second ago, but I have the creative inspiration here, and not so much in other places.

I Hate Snowmen II- I started this last year, but quit because it wasn't going to be the quality I wanted from myself. I hope that I have enough experiance working with my tablet and such that it can be done. I'll work on this till I find a partner for snowbaording. I hope to submit this in the next couple months, even if I miss a Christmas deadline.

Bill's Quest - This is the biggy. It's read "Coming Soon" In my banner FOREVER now. We have a Betareleased privately! The game is back to a crawl while we're both busy with other things. We don't have a deadline for this, and never have. But i'm just itchin to see it's global release!!

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Well. I don't want to talk about anything else until they start developing beyond the story/planning phase. Hopefully I didn't get ahead of myself up there... I do that though. It's a thing of mine.

For all of you who couldn't be bothered to read any of that other nonsense I wrote. I ask you, "How good is Dexter this season!? OH MAN!!"

Need a talented physics programmer for game