It's with a heavy heart that I must post-pone my Riddle School Remake.
It was set to be released on Pico Day 2015 (April 25th), but unfortunately I can no longer meet that deadline.
All of the art and more than half of the code for the game is done. I was going to power through the rest of the programming in the next few days, and just barely sqeak by. But I have hit an unforseen wall...
I don't know how to optimize code worth shit.
The completed portion of the game begins to spiral down into unplayable laggy garbage.
I believe I will be able to salvage it, but not in time for Pico Day. Due to other commitments, it will be quiet some time before I am able to return to working on this.
I apologize to anyone who was following this project, and looking forward to it's release. My fingers are crossed that I will still be able to release it in the future.
TophatsToYou
Aw. D: I was really looking forward to this.
I was also really hoping for my Riddle School 2 remake to be finished for Pico's day but I procrastinate too much. :/